I'm a Healer, But...

You play as Aylenn, an elf priestress who just had a very rough day. No groups want her to join in, she’s about to be banned from the healer private guild and she stubbed her toe in the shower this morning…Enough is enough, so Ayleen went inside a dungeon to f*ck sh*t up!

Engine : Unreal Engine 4.23
Role : Game Designer
Released : 2023
plateform : Web browser
Tags :
GMTKjam2023
48H Gamejam
Roguelike

Play I'm a Healer, But...

Free-to-play

About this game

This game jam was a challenge because we wanted to make a game that could be played in a browser, so we had to switch to version 4.23, which still allowed for browser export. we faced several bugs, including texture issues and export issues, which we were able to resolve. It was a challenge, but this game jam allowed us to expand our knowledge

This game jam was a challenge because we wanted to make a game that could be played in a browser, so we had to switch to version 4.23, which still allowed for browser export. we faced several bugs, including texture issues and export issues, which we were able to resolve. It was a challenge, but this game jam allowed us to expand our knowledge.

Responsabilities

Communication

Tried to create a supportive space for everyone to contribute and evaluate ideas, then guided the team to select the final idea.

Documentation

Wrote documentation for the team focused on Ayleen's Abilities.

Programming

Implemented the player, enemy, and camera movement mechanics, and helped on the player attacks.

QA Testing

Playtested the game to avoid bugs and errors at the end of the Game Jam.


Copyright © 2023 by Ocrano & Blasser Bastien

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About me :

Hi, my name is Bastien Blasser and my goal is to become one of the best game designer in the video game industry!
My love of video games began with my first game, Starsky & Hutch (2003), which aroused my curiosity and marked the start of a passion that has never left me.

When I discovered the DS console, I plunged into the captivating worlds of Zelda, Mario and Pokémon.

After that, I also discovered the world of Mmorpgs with World of Warcraft, Everquest and Dofus. Today, I’m still very interested in this type of game, and my favorite is Final Fantasy XIV.

During my teenage years, I also discovered the Japanese culture through mangas such as “City Hunter” (Nicky Larson), “One Piece” (especially its worldbuilding) and “Another”, which fed my creativity.

I also developed an interest in horror thanks to games like Silent Hill 2, which made me realize that fear isn’t just about jump scares, but relies on atmosphere, sound design and tension.

After high school, I explored sound design, but soon realized that my real passion lay in game design. I immersed myself in the study of game mechanics, storytelling and world design. Today, as a freshly graduated game designer, I’m determined to push back the boundaries of creativity in the video game industry. I want to create captivating games and offer unique experiences to players! I’ve still got a long way to go before I reach my goal, but I’m going to do my best until I reach it !